November 2020’s release of Visual Assist had some significant memory usage improvements, great for those with large projects. Here’s how we did it. Written by David Millington (Product Manager), Goran Mitrovic (Senior Software Engineer) and Christopher Gardner (Engineering Lead) Visual Assist is an extension which lives inside Visual Studio, and Visual Studio is a 32-bit…
Visual Assist Build 2393 is Here!
November 20, 2020
We’re really making an effort to keep blogs more instructional or industry related, but man o’ man is this release worth a few lines. Our team has been working behind the scenes for much of the year on performance improvements. And sure, we could’ve just…
When you’re in a debugging session, sometimes the debugger can visit a lot of trivial functions or code from third-party libraries. In Visual Studio and also in Visual Assist, there are ways to filter out call stack events so that you can focus just on the critical…
Going Remote or Crazy?
June 2, 2020
If you’re like most, you’re reading this from the comfort (hopefully) of your home office. We hope whatever you’re doing, you’re being safe and smart about it. Our staff lucked out as most were already working from home when all this started. So the transition has been fairly easy, with the exception of having more distractions and noise. But, we know the transition for…
Visual Assist Build 2375
May 20, 2020
NEW Added Code Inspection for modernize-deprecrated-headers clang checker. Some headers from C library were deprecated in C++ and are no longer welcome in C++ codebases. This check replaces C standard library headers with their C++ alternatives and removes redundant…
Comments in code might not only be some text floating around the functions, variables and classes, but they might contain some extra semantic information. With this improvement, you can navigate through projects much faster or even organize your knowledge. In this blog post…
Visual Assist Build 2366 is Available!
March 6, 2020
Build 2366 is all about keeping the lights on and letting you code faster and more effectively. While the release includes tons of bug fixes, you’ll find that we’ve added a few new items as well. In keeping with the latest and greatest, we’ve updated to LLVM/Clang 9.0.1. Other notable items include per monitor DPI awareness, Indentation fix for UE4 RIGVM_METHOD() and…
Tools for Tuesday
February 18, 2020
While we hope Visual Assist is your favorite dev tool, we know we can’t (and won’t) do everything for you. As we continue developing solutions, we’ll also showcase tools or tips for other problems you may face in other parts of development. This week…
Visual Assist build 2358 is available!
January 23, 2020
New Year, New Build! Welcome to 2020 and 2358. This release was driven largely to fix an issue with our licensing server and some corruption that may have been experienced by Unity users, but why stop there? NEWÂ Added C++ modernization refactoring: Convert Unscoped…
Getting Started with UE4 and Visual Assist
December 9, 2019
Whether you’re new to Visual Assist and UE4 or a seasoned vet, we thought you might appreciate a little more insight into what you can expect and how to get started. Thanks to our resident UE4 wizards for putting this together. 1. Install Visual Assist Exit all instances of Visual Studio.
Run the .exe installer you downloaded.
Select the IDE(s) you want to install…
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